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using Manic Miner and Jet Set Willy game engines
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Message: 645
Author: andrewbroad
Date: 06/09/2000
Subject: Re: progress report?
sendy_baby wrote:
>
> just curious
about the progress people are
> making with their
new games....
See my Spectrum download page,
which I update whenever I make significant progress on
my games. I'm afraid I have been to busy to do any
MM/JSW authoring at all for months, and it will probably
be months before I can find time
again.
Having said that, I've been really itching to do some
lately, and last Saturday I loaded JSW CK to have a look
at Utility Cubicles, and then I couldn't resist
loading Goodnite Luddite while I was at it, and doing a
bit of hacking for 20 minutes or so. I created the
bare bones of three new rooms (in addition to the nine
that have existed since April), but didn't get time to
fill in the `meat' of the rooms...
>
also - some questions about mm..... since i've
>
remembered i'm supposed to be working on a mm game
:)
> when you have the skylab room... do the
skylabs
> crash at a fixed point or do they crash
whenever
> they hit a platform?
Technically they are
vertical guardians, so they crash at their bottom
boundaries. However, when I edited their bottom boundaries
for MM:Hobbit, I had a lot of trouble with them
crashing into platforms a few pixels too low and killing
you - I had to do a lot of fiddling to get it to
work.
> also... when you introduce vertical guardians
in
> rooms that don't normally have vertical
guardians,
> with john's mm patch, how do you do
editing?
MMSE doesn't support the MM patch, so it only lets you
edit vertical guardians in rooms that can have
vertical guardians in the original MM. If you want to use
the MM patch to have vertical guardians in other
rooms, I suggest you write them in rooms that /can/ have
vertical guardians and then copy them to the rooms you
want. You'll have to do the setting of flags that the
MM patch requires by hand - I suggest doing so
/after/ editing using MMSE, to avoid any possibility of
MMSE corrupting the flags.
>and where do the
graphics come from??
I assume that such rooms use
sprite frames 0-3 for the vertical guardian graphics, as
usual.
I have not yet got round to using the MM patch
myself, not even to try it out, but I would like to use
it for Ma jolie...
--
Andrew
Broad
http://www.cs.man.ac.uk/~broada/ target=new>http://www.cs.man.ac.uk/~broada/>
http://www.cs.man.ac.uk/~broada/spectrum/ target=new>http://www.cs.man.ac.uk/~broada/spectrum/>
http://www.cs.man.ac.uk/~broada/spectrum/willy/ target=new>http://www.cs.man.ac.uk/~broada/spectrum/willy/>
http://www.cs.man.ac.uk/~broada/spectrum/download/ target=new>http://www.cs.man.ac.uk/~broada/spectrum/download/>
