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using Manic Miner and Jet Set Willy game engines
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Message: 6467
Author: Daniel
Date: 09/09/2008
Subject: Re: Possible bug in JSWED 2.2.9
--- In manicminerandjetsetwilly@yahoogroups.com, john_elliott_uk
>
one
> --- In manicminerandjetsetwilly@yahoogroups.com, "Daniel"
>
> >
> > When you have
> > various teleporters placed in the game already and you stand on one
> > of them (placed before some of the others) and choose the "delete
> > teleporter" option, the teleporter which gets deleted is not the
> > you are standing on, but the last one that was placed in the game.
It happened to me while using JSWED 2.2.9 installed on an old laptop
>
> I can't replicate that behaviour; if I right-click a teleporter and
> select "Delete", that's the one that goes.
with Windows 98 SE Polish language version. When I have some spare time
over the next weeks, I will investigate the phenomenon on a couple of
other computers which run on Windows XP and see if it happens again. If
it does, I might perhaps send you the game file to investigate - could
the problem be inside the game file?
In fact, a few weeks' back after editing teleporters I (unwillingly)
created a game file which crashes the emulated Spectrum. I keep these
files apart (the last good one and the first problematic one) and I
meant to send them to you for investigation after the release of "The
2009 Megamix", but I might actually do it in the coming weeks instead.
Has anyone else encountered this problem?
Daniel
