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using Manic Miner and Jet Set Willy game engines
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Message: 6515
Author: mark wills
Date: 03/01/2009
Subject: Willy Jumping
Hi guys
Is anyone able to describe to me in alorithmic terms 'how' Willy jumps? (Lets assume he's jumping straight up, not walking left or right).
For example:
Jumping up:
Frame 1: Decrease Y position by 4
Frame 2: Decrease Y position by 4
... and so on...
Falling back down:
Frame 21: Increase Y position by 1
Frame 22: Increase Y position by 1
etc
This is for a port I am doing. I am having great trouble working out how high, over how many frames, and the step between each frame (it's not linear) just by watching the screen.
Thanks and regards to all!
Mark.
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