Resource centre for ZX Spectrum games
using Manic Miner and Jet Set Willy game engines
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Message: 6526
Author: andrewbroad
Date: 17/02/2009
Subject: ANNOUNCE: Manic Miner: Ma jolie [Special Edition 2009]
I am delighted to announce the release of another Special Edition of
my 2003 Manic Miner game: Ma jolie (the lower-case 'j' is important
to me, because it is a play on Iva Majoli's surname as well as being
French for "My pretty").
It's based on the game-engine from Matthew Smith's classic game from
1983, Manic Miner, where you have to collect up to five items from
each room before advancing to the next, whilst avoiding various
deadly hazards and solving physical puzzles. The basic controls are
left, right, jump... and pause!
Ma jolie was, at the time of its original release, the most mind-
bogglingly difficult MM game ever written, with liberal use of quirky
features and a need for frame-perfect timing. The Special Edition
2006 was even harder, and the Special Edition 2009 is harder still,
since Daniel Gromann brought some more issues to my attention!
But I have also written an easy variant of the game, called
Ma jolite, which greatly reduces the mental stress and the need for
saving snapshots every few seconds, whilst retaining most of my
beloved quirky features (for the uninitiated: I have a catalogue of
MM/JSW quirky features on my website - see sig. for link).
There are seven changes to Ma jolie since the Special Edition 2006:
1. I have applied to Ma jolie and Ma jolite the patch from Manic
Miner: Neighbours - Allana Truman that fixes the bug that corrupts
Room 7 when you jump up off the top of the screen.
2. I have changed a couple of cells in "The Hot Room" [1] so that
instead of being able to complete the room by dropping to the bottom
of the chimney and going round again, you are now forced to do it in
the way that Daniel Gromann discovered, which is much more
interesting and efficient! This change does not apply to Ma jolite.
3. I have edited a couple of cell-graphics in "The Vatican" [6] for
both Ma jolie and Ma jolite, as detailed in the room-documentation in
README.TXT.
4. I have put Fire-cells under the items in "Speed 4" [15], so that
you are forced to do it in the Daniel Gromann way: leave it to the
car to collect them! This change does not apply to Ma jolite.
5. I have added an Earth-cell to "Semi-Perilous Light" [18] to
enforce my beloved manoeuvre of jumping up against the Earth-cell
above the red VG so as to just avoid it. This change does not apply
to Ma jolite.
6. I have updated the BASIC loaders, and removed the erroneous comma
from Ma jolite's.
7. I have thoroughly proofread README.TXT, and edited it accordingly.
For those of you who downloaded Release-Candidate 2 from the Files
section of this Group: I have edited README.TXT some more, but the
TAP-files are completely unchanged.
Ma jolie [Special Edition 2009] is now available for downloading from
my website:
http://tinyurl.com/andrewbroad-spectrum-download
--
Dr. Andrew Broad
http://tinyurl.com/andrewbroad-mmjsw
