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Message: 6531
Author: andrewbroad
Date: 21/03/2009
Subject: Re: Bug with deleting teleporters in JSWED
john_elliott_uk wrote:
When you have various teleporters placed in the game already and
you stand on one of them (placed before some of the others) and
choose the "delete teleporter" option, the teleporter which gets
deleted is not the one you are standing on, but the last one that
was placed in the game.
I can't replicate that behaviour; if I right-click a teleporter and
select "Delete", that's the one that goes.
I just managed to replicate this bug by editing a copy of JSW128 v0.04 Hacklevel 7 in JSWED v2.3.2. I added two teleporters to "The Bathroom", LEFT-clicked the first that I added, selected "Delete teleporter" from the context-menu, but it was the second teleporter that got deleted.
Thinking that the bug might be JSW128-specific, I also tested on the JSW64:V variant of Advanced MM/JSW Trainer, and managed to replicate it there too.
I also tested it on JSW: The Lord Of The Rings (a 48K JSW game with the teleporter-extension loaded), and sure enough, I managed to replicate the bug for that too!
--
Dr. Andrew Broad
http://tinyurl.com/andrewbroad-mmjsw
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