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Message: 6882

Author: jetsetdanny

Date: 04/02/2016

Subject: "Jet Set Luis: Rumbo a la Costa Blanca"

 

There is a relatively new Spanish remake of "Manic Miner", called "Jet Set Luis: Rumbo a la Costa Blanca" (Jet Set Luis: On the Way to Costa Blanca), made by three ZX Spectrum fans from Albacete (Álvaro, David and Felipe, I coudn't find their last names) calling themselves "Softwarecete".


According to the manual included in the game's ZIP file, its goal is "to guide Luis (aka Luisdel), during one week of his life, helping him dodge everyday hazards, while collecting those items which are useful to him, or simply make life worthwhile, so that he can achieve his much-desired goal of enjoying the weekend with his girlfriend in Costa Blanca." The game is gentle and easy to play.


"Jet Set Luis" has a beautiful title screen and all the sprites have been modified. According to a comment posted by its authors on El Mundo del Spectrum, it was made using a number of "techniques performed with emulators for the PC (zx32 and Eighty-one), working with programs like Melbourne Draw (for graphic design), Graphics Searcher and Recorder by Microhobby, ManicDesigner2, etc., and banging in numerous POKEs to modify the game's variables". Judging by this description, they didn't use JSWED, which would imply to me that they are not aware of the existence of this basic tool for JSW *and* MM editing.


The review on El Mundo del Spectrum, published by Alejandro Ibáñez on 31 August 2015, has a nice paragraph, which I am going to quote (translated into English), because I like it:


"You will agree that many of us had artistic restlessness. We made our own Microhobbies, with a ballpoint pen on graph paper, trying to emulate the drawings of [Alfonso] Azpiri or [Raul] Ponce, we made our own radio programs on tapes or we tried to sound like our favourite singer. All these activities were lost in the rain, under the pressure of mundane duties, which end up shaping our adult personality, while at the same time sacrificing the potential and spirit of that child which each of us was. Nevertheless, occasionally some people manage to fulfil their artistic restlessness. I admire them."


"Jet Set Luis" has the year 2014 shown in the scrolling message and printed on its cover, but I can't find any references to it on the web back in 2014. It was presented at the RetroAlba event in Albacete in February 2015.

The game can be downloaded from here.

The screenshots of all rooms can be viewed on JSW Central, an RZX walkthrough can be downloaded from the RZX Archive and a map - from Speccy Screenshot Maps.

Unfortunately, "Jet Set Luis" seems to suffer from a critical bug in the last room "En el Postiguet con el Jet Set" ("On El Postiguet beach with the Jet Set"): Luis is killed repeatedly on entrance. I don't think it's intentional, judging by the description in the manual: "The warm sands of El Postiguet beach, the meeting place with the Levantine Jet Set, are a perfect culmination of Luis's week, accompanied by his Pall Mall (the longer, the better) and his girlfriend. But before he can kiss her, he must avoid the last dangers of his adventure: the feckless swimmers and the lurking beach boys. After a perfect weekend, at 21 degrees Centigrade, the week will start again..."

I will try contacting Softwarecete to tell them about the bug and ask them about the exact release date of "Jet Set Luis" to add to Chronology on JSW Central. I will let you know if I they get back to me.


 

 

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