Resource centre for ZX Spectrum games
using Manic Miner and Jet Set Willy game engines
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Message: 6966
Author: ian.rushforth
Date: 09/12/2016
Subject: Re: JSWED 2.3.1: Andrew's comments (Chapters 14 to 17)
Andrew wrote (in response to an excerpt from John Elliott's JSWED manual):
>> If Willy stands on a trampoline in a room with Superjump turned
>> on, he will shoot straight up until he either:
>> 1. Arrives in the room above;
>> 2. Loses a life;
>> 3. Hits something solid.
> Wow - a new quirky feature! :-) I would have thought one single jump
> would be induced in this situation.
I wonder what happens if Willy is intercepted by a Rope whilst in this predicament? Could that be another way for his 'Continuous Superjump' to be terminated?
