Resource centre for ZX Spectrum games
using Manic Miner and Jet Set Willy game engines
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Message: 7046
Author: ian.rushforth
Date: 07/02/2017
Subject: Re: MM game code corruption when Willy drops off the bottom of the s
Andrew wrote, in his MM Room Format webpage, in relation to what happens when Willy goes off the top/bottom of a cavern in Manic Miner:
> In games based on the Second Edition of Manic Miner (Software Projects, 1983), the guardians in Room 8
> ("Wacky Amoebatrons" in the original Manic Miner) get corrupted, killing you as soon as you enter that room!
However, whilst that is the likely outcome, it isn't always the case - the exact nature of the corruption of Room 8's code depends on Willy's precise x-coordinate and animation-frame when he transcends the top/bottom of a cavern!
It's still a very dangerous thing to facilitate in a game, though! Fortunately, I've identified a fix that prevents the corruption in either variant of MM (see message 7015).
