Resource centre for ZX Spectrum games
      using Manic Miner and Jet Set Willy game engines

 

Archive of the

Manic Miner & Jet Set Willy Yahoo! Group

messages

 

 

 

Message: 7116

Author: rushforthian

Date: 22/06/2017

Subject: Solar Beams and non-Air cells

 

From Dr Andrew Broad's 'List of Quirky Features':


"Avoiding arrows by standing inside a non-Air cell"

 

I believe there is a similar, undocumented feature, applicable to MM (or a JSW64 room with a Solar Beam):


Solar beams will not sap the air supply at a faster rate, if they pass through Willy whilst he is standing inside a non-Air cell.  (Of course, Earth and Water 1 cells stop the solar beam in its tracks anyway, but one could devise a situation in a room with limited air supply, where Willy has to hide inside Crumbly or Conveyor cells, for example, to allow him to get past a Solar Beam safely.)


 

 

arrowleft
arrowright