Resource centre for ZX Spectrum games
using Manic Miner and Jet Set Willy game engines
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Message: 796
Author: john_elliott_uk
Date: 15/09/2000
Subject: Re: Another one im afraid sorry :)
<< It says you can have 256 objects in jsw
128. I have deleted all I can find and I only have 248
free. :( >>
Take your vorpal hexeditor in
hand, and load RTIME.JS2. 4080h bytes from the start
(corresponding to address C000h) is the object locations table.
Towards the end of this, you should find six room
numbers; these are where you need to look for the objects.
You'll probably find the object bitmap is all-blanks or
something.
