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Message: 983

Author: sendy_baby

Date: 09/10/2000

Subject: Re: Ending

 

"There will always be a maria-sprite in room 15
and a toilet-sprite in room 33?"

once you know
the system, you can choose to work against it. your
idea for the end room would work brilliantly. i
excluded maria completely and instead used a huge pit
which can only be jumped over if you have all the
objects (see andrew's quirky features
document).

there are other configurations available. it's good to
see games with slightly original endings, i think.

 

 

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