Resource centre for ZX Spectrum games
using Manic Miner and Jet Set Willy game engines
Archive of the
Manic Miner & Jet Set Willy Yahoo! Group
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Message: 1711
Author: andrewbroad
Date: 12/01/2001
Subject: Re: The pain of creation
> Whilst making W vs B I was running throughthe
> game data read as graphics, and
discovered some
> random room data which looked like
mutations of
> the robot that appears in Under The
Drive. I
> copied them into the sprite table and
used them
> in several rooms. I think I called
them bubble
> machines or something because of
something I did
> to their "heads". It's amazing
what you can find
> just by viewing the data in
an unusual way.
Yes, or by *editing* the data
in an unorthodox way! For example, JSW CK Part II
lets you view rooms as sprite pages and edit them
using the 16x16 sprite editor, which I occasionally use
to fix a screen layout without resetting the
Spectrum and loading Part I! ;-)
--
Andrew
Broad
http://www.cs.man.ac.uk/~broada/ target=new>http://www.cs.man.ac.uk/~broada/>
http://www.cs.man.ac.uk/~broada/spectrum/ target=new>http://www.cs.man.ac.uk/~broada/spectrum/>
http://www.cs.man.ac.uk/~broada/spectrum/willy/ target=new>http://www.cs.man.ac.uk/~broada/spectrum/willy/>
