Resource centre for ZX Spectrum games
using Manic Miner and Jet Set Willy game engines
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Message: 2032
Author: andrewbroad
Date: 02/03/2001
Subject: Re: Games Designer and other editors
On 4th December 2000 (yes, this got buried in an
avalanche of email, which I'm slowly sifting through),
lindsell_x wrote:
>
> How do i program text
adventures in BASIC?
You might find a book on the
subject - I have one from the 1980s, with a Haunted House
game as a running example.
> Also, can you
put some of the games you created
> with TGD
[The Games Designer] on the net?
I might one
day, but not any time in the foreseeable future. It's
a very low priority for me, getting back into the
Games Designer scene, as my life is already overflowing
with other things. I don't know how viable it would be
to get Games Designer games into emulator format, as
it saves them without headers. It'll be a cold day
in Hell before I release Wicked Willy for public
consumption, anyway! ;->
The same goes for my 3D
Construction Kit models, my Marble Madness games, my other
edited games, and the many BASIC programs in my vaults.
I might make such things available in the fairly
distant future, which is why I put my download page under
http://www.cs.man.ac.uk/~broada/spectrum/ target=new>http://www.cs.man.ac.uk/~broada/spectrum/> rather than
http://www.cs.man.ac.uk/~broada/spectrum/willy target=new>http://www.cs.man.ac.uk/~broada/spectrum/willy>
--
Andrew
Broad
http://www.cs.man.ac.uk/~broada/ target=new>http://www.cs.man.ac.uk/~broada/>
http://www.cs.man.ac.uk/~broada/spectrum/ target=new>http://www.cs.man.ac.uk/~broada/spectrum/>
http://www.cs.man.ac.uk/~broada/spectrum/download/ target=new>http://www.cs.man.ac.uk/~broada/spectrum/download/>
