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using Manic Miner and Jet Set Willy game engines
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Message: 3700
Author: Carl Woffenden
Date: 14/08/2003
Subject: Re: [Manic Miner and Jet Set Willy] Re: Where is Matthew Smith?
Well if it's not being programmed for the Sharp I will just have to
make do.
It's possible that it the future it might, it's just that it's not on
the cards right now.
p.s is it just me or can the last rat on the vat be a real pain at
times
It's probably just you! The collision detection in the game (apart from
the MIDP2.0 versions, which aren't yet released) is bounds based and
not pixel based - I've not noticed it as a problem. There's a clip of
that level in action here:
http://www.jesterinteractive.com/images/mm/vat.gif
Carl.
[Non-text portions of this message have been removed]
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