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Message: 4181

Author: john_elliott_uk

Date: 04/05/2004

Subject: Re: JSW64: Manic Miner

 

In manicminerandjetsetwilly@yahoogroups.com, carlwoffenden wrote:

*Now* I think the engine's full.

What about changing the 'LD H, 0x83' in the rope drawing code to
'LD H, (IX+6)'? Rope byte 6 is always 0x83 but this would then allow
for extra rope swing tables whilst still being able to retain the
original.

Because I'm using IX+6 for the Adjacent Ropes patch (to hold the
value previously stored at IX+9).

 

 

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