Resource centre for ZX Spectrum games
using Manic Miner and Jet Set Willy game engines
Archive of the
Manic Miner & Jet Set Willy Yahoo! Group
messages
|
|
||
|
|
Message: 4192
Author: andrewbroad
Date: 09/05/2004
Subject: JSW: The Deadly Mission / Andrew's toilet-times
Today I played Adam Britton's JSW game _The Deadly Mission_ (a
classic game combining good graphics with some excellent technical
touches for 1985 - this was the game that introduced Innocent-
Looking Blocks to the public!).
I finished TDM (The Deadly Mission, not The Drunken Master!!! ;-) )
with a toilet-time of 9:51am under the following patch:
>>>When The Deadly Mission was transferred to emulator-format in 1995,
the Bad Pause-Bug Fix was applied, which overwrites Room 63's
guardian-instance list with code to correct the Pause-Bug in
addresses 65520-65535. These data are interpreted as guardian-
instances which kill you immediately on entry to Room 63 ("Mystery
Room").
The following pokes undo the Bad Pause-Bug Fix, releasing addresses
65520-65535:
POKE 35591,33
POKE 35592,0
POKE 35593,154
The following poke is the simplest way to remove the rogue guardian-
instances from "Mystery Room" [63]:
POKE 65520,255 terminates Room 63's guardian-instance list at the
start.
It is most unlikely that the uncorrupted "Mystery Room" [63] had any
guardians, as it has a non-blank pixel-pattern for background.
<<<
[
http://www.geocities.com/andrewbroad/spectrum/willy/bugsi.html ]
My toilet-times so far (using infinite lives and snapshots):
Jet Set Willy........................... 8:33am
Jet Set Willy: Spectrum Computing....... 8:19am*
Join the Jet-Set!....................... 9:47am
Jet Set Willy III....................... 9:20am
The Continuing Adventures............... 9:29am*
The Deadly Mission...................... 9:51am*
* my fixed version
--
Dr. Andrew Broad
http://www.geocities.com/andrewbroad/
http://www.geocities.com/andrewbroad/spectrum/
http://www.geocities.com/andrewbroad/spectrum/willy/
