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using Manic Miner and Jet Set Willy game engines
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Message: 5227
Author: Alexandra
Date: 06/12/2005
Subject: Re: About switches in JSW64
In manicminerandjetsetwilly@yahoogroups.com, Igor Makovsky wrote:
Then I suppose, that you'll have to delete this option in next
versions of JSWED because they are totally useless. (This can't be
said about stopped and sticky conveyors)Look: "on" switches are totally useless, because they act the trigger
immediately player enters the room. Multi-action switces are useless
too, because, in fact, this is the same simple switch, which acts the
trigger only once.So, I think they are of no use. Let there be only simple switches.
By using the apparently useless settings you can make what the manual
calls a "useless ornament" which is 16x8px instead of the usual
16x16px you'd get from a guardian (plus it's harmless). I've used that
several times already. The other option is a switch which goes on and
off constantly while Willy is touching it. While this isn't
particularly useful, I could imagine using it for graphical effects in
the future...?
Sendy
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