Resource centre for ZX Spectrum games
using Manic Miner and Jet Set Willy game engines
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Message: 6013
Author: andrewbroad
Date: 09/01/2007
Subject: Re: Room 47 in original JSW
archmageirvine wrote:
>Personally, I find it fascinating to ask which rooms connect TO a
> Further, the FAQ states that the original game has no room linking
> TO room 47. But this is incorrect or at least inaccurate. In fact
> the right exit for room 46 "Tree Root" point to room 47. Of
> course, in the actual game, making this connection is impossible
> because room 48 has a solid right edge. The sequential numbering
> of these rooms also supports this position.
given room; indeed, having a program to tell you that is very useful
when you're trying to ascertain whether a given room (or part of a
room) is reachable. That's why I wrote SPECSAISIE RoomReachJSW.
<http://geocities.com/andrewbroad/spectrum/download/specsaisie.html>
> Thus it would seem to me that the logical place where Matthew hadIn the Photos section of this Group, there is a folder "Left Square
> originally planned for room 47 is to the right of "Tree Root".
Bracket" where Stuart J. Hill imagines what it would have looked like
had Matthew done as you suggest.
--
Dr. Andrew Broad
http://geocities.com/andrewbroad/
http://geocities.com/andrewbroad/spectrum/
http://geocities.com/andrewbroad/spectrum/willy/
(738 unread emails; up to Message 5958)
