Resource centre for ZX Spectrum games
using Manic Miner and Jet Set Willy game engines
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Message: 6511
Author: Daniel
Date: 02/01/2009
Subject: Re: ANNOUNCE: JSW64: Flash Manic Miner [v1.0]
--- In manicminerandjetsetwilly@yahoogroups.com, andrewbroad
> I am delighted to announce the gamma-release of
(snip)
> _JSW64: Flash Manic Miner_, which is available as a free download
> from http://tinyurl.com/andrewbroad-spectrum-download
It is nice to see Flash Manic Miner for the Spectrum :-) . The feel
of the game is different from the original. It feels slower, you can
do some things in the sense of your timing against the guardians,
etc., which you cannot do (or I wouldn't dare do) in the online
version, and the pixel-based collision detection actually gives the
player more confidence (IMO). You get extra lives and the possibility
to reload snapshots makes the whole playing experience incomparably
more relaxing, of course :-) .
--- In manicminerandjetsetwilly@yahoogroups.com, andrewbroad
> JSW64: Flash Manic Miner comes with a bonus-game: _Manic Miner:
(snip)
> Matthew Smith 2008 Remix_. This is a minor variant of Manic Miner
> inspired by the interview with Matthew Smith in Retro Gamer
> magazine (Load 48, February 2008).
It was a nice experience to play this bonus game - something very
similar to the original, and yet different and, at times, forcing the
player to retrack his steps if he just follows the well-known route
automatically.
My RZX walkthroughs of both games can now be downloaded from The RZX
Archive ( http://www.rzxarchive.co.uk/j.php#jsw64flashmanicminer and
http://www.rzxarchive.co.uk/m.php#mmms2008remix ).
--- In manicminerandjetsetwilly@yahoogroups.com, andrewbroad
> 2009 looks like being an exciting year for Broadsoft MM/JSW games
(snip)
Good! I look forward to all of your current / future projects :-) .
Happy New Year to Everyone!
Daniel
