Resource centre for ZX Spectrum games
using Manic Miner and Jet Set Willy game engines
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Message: 7250
Author: rushforthian
Date: 14/11/2019
Subject: Re: Willy's behaviour on conveyors during the toilet-run
I wrote:
> But the way that the Class #FF Sticky responds to keypresses as Willy runs over it during the toilet run, is
> rather different to the way that a Left Conveyor responds to the keys in that circumstance (as described in my > previous post 7162 on this thread).
Or rather, a Class 255/#FF Sticky Conveyor responds differently to A LACK OF KEYPRESSES as Willy runs over it during the toilet-run, compared with either a Left Conveyor or a Class 3 Sticky Conveyor:
- If you don't press any keys whilst Willy is toilet-running and runs over a Left Conveyor, then he carries on 'upstream', UNLESS you press 'P' to stop him, at which point he gets stuck.
- But if you don't press any keys during the toilet-run whilst Willy runs over a Class 255 Sticky Conveyor, then he gets stuck facing left with no escape - you have to keep a right key OTHER THAN 'P' pressed throughout the entire time that Willy is running across Class 255 the Sticky Conveyor, in order to keep him moving.
- And of course for a Class 3 Sticky Conveyor, Willy carries on running across it during the toilet-run regardless of what keys you press, or whether or not you press any keys at all.
